Officially the workshop is over.
We had a day of creaing prototypes of the exhibition.
The exhibition itself is to encourage children of various ages to explore the built environment using each of their senses.
We called it "making sense of Architecture".What do you think of the working title?
The overview is to have the child to help a stickman animation to become 3D by going out and using various tools to think about the built environment in terms of their individual senses.
The stickman tells the child that he can't sense the world and they need to go out and do it for him. The child goes out and returns to describe the sensations. The more the child describes the more 3D that sense organ becomes. For example when the child goes out and uses their touch sense. They return to the Kiosk and they tell the stickman about that sense. The more they tell the more 3D the hands of the stickman becomes.
In the backgroud the voice is recorded building up a record of the words used to describe Architecture................. Any thoughts?

We finished working on the prototype at midnight on wednesday.
In Scotland midnight on wednesday would be pretty quite..... not here. The pubs were still packed. So we had to use them.
It feels very familiar here. From the Guinness in the pub to the HP sauce in the cafe's. Everyone is incredibly friendly and helpful.

Thursday was the finishing touches to a display for the Symposium.
We then had some more of the backgrounds from the rest of the groups. A huge range of projects but they all seem to have common themes of design.
Children love to build and do in realtime and virtually. They explore and discover.
Design as concept covers so many areas that it can be very difficult to define. The approach I like is that Design is the process which takes you to an outcome. It doesn't matter if you are designing a peice of artwork of an electronic circuit; they both have a Star, The Brief, some research, ideas, tryout and then evaluate. This design process gives everyone a structure to allow their creativity to grow.

More later

Ian